The most challenging part of my learning project is learning how to
write binary data files to store player/user data. But with a little
anyone has a library of code examples they'd like to share. But also
Turbo Pascal is ok, but Free Pascal would be much better. Not it
matters, but I run Linux and my preferred IDE is Geany.
anyone has a library of code examples they'd like to share. But also
Look for something called SWAG There was a huge archive of pascal code
in
the swag archives. I /believe/ Sean Dennis has it on his website but I
can't think of what it is now... kd5col.com or something.
I couldn't get any of the door kits to compile with the new versions
of FP no matter if ran FP in compatible mode or not because the
libraries have changed considerably. I tried to use the older FP libraries but that too failed.
Hello Rastus.
21 Jan 15 22:09, you wrote to me:
I couldn't get any of the door kits to compile with the new versions
of FP no matter if ran FP in compatible mode or not because the libraries have changed considerably. I tried to use the older FP libraries but that too failed.
Ahh my mistake. I've only used FP on *nix installs, for doors I've just always stuck with BP for DOS, and Virtual Pascal for Win32 or OS/2.
Not sure what door library is used, but Usurper is a pretty big door
game
written in pascal, that's been ported to win32 as well as dos... Have you looked into that one yet?
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